Francesco Dellamorte (WIP)

Concept sculpt and rendering made with ZBrush, retopoed and UVd with Modo, skin details, and textures painted with Mari.
I used TexturingXYZ displacements for the secondary and tertiary displacement textures.

Zoltan korcsok 049 bpr render
Zoltan korcsok 056 bpr render
Zoltan korcsok 059 bpr render
Zoltan korcsok 060 bpr render
Zoltan korcsok 062 bpr render
Zoltan korcsok 065 bpr render
Zoltan korcsok 066 bpr render
Zoltan korcsok clayrender 002

Clay material screenshot (large size)